witam, ucze się obecnie tworzyc gry i chcialbym was poprosic o pomoc w naprawie bledu jaki popelniłem który sprawia ze unity nie uruchamia skryptu
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
//VARIABLES
[SerializeField] private float moveSpeed;
[SerializeField] private float walkSpeed;
[SerializeField] private float runSpeed;
private Vector3 moveDirection;
//REFERENCES
private CharacterController controller;
privaye void Start()
{
controller = GetComponent<CharacterController>();
}
private void Update()
{
Move();
}
private void Move()
{
float moveZ = Input.GetAxis("Vertical");
moveDirection = new Vector3(0, 0, moveZ);
moveDirection *= walk Speed;
controller.Move(moveDirection * Time.deltaTime)
}
}