Hejka mam stworzona tablice
unsigned char labirynt[23][23] ={{32,3,205,205,203,205,205,205,203,205,205,205,203,205,203,205,203,205,205,205,187},
{186,32,32,32,186,32,32,32,186,32,32,32,186,32,200,205,188,32,32,32,186},
{204,205,187,32,32,32,186,32,186,32,186,32,204,205,32,32,201,205,187,32,186},
{186,32,200,205,187,32,186,32,186,32,186,32,32,32,201,205,188,32,186,32,186},
{186,32,32,32,200,205,188,32,186,32,186,32,201,205,188,32,201,205,188,32,186},
{186,32,200,205,205,205,187,32,32,32,204,205,188,32,32,32,186,32,32,32,186,32},
{200,205,205,205,205,205,205,205,205,205,202,32,96,205,205,205,205,202,205,205,188}};
for (int i=0;i<23;i++){
for (int j=0;j<23;j++){
cout << labirynt[i][j];
}
cout << endl;
}
I chciala bym by znak "3" poruszał sie po planszy za pomoca awsd. Myslałam nad rozwiązaniem
n=getch();
if (n==97 && n==65);
{
}
if (n==68 && n==100);
{
}
if (n==119 && n==87); // w
{
}
if (n==115 && n==83); // s
{
}
tylko nie mam pojecia jak to napisac w C++ , pomoze ktos?