using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Gracz : MonoBehaviour {
public float Speed = 10;
public float Jump = 10;
public Rigidbody2D Rigid
{ get
{
return GetComponent<Rigidbody2D>();
}
}
void Update()
{
if (Input.GetKey(KeyCode.D))
{
transform.position += Vector3.right * Speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.A))
{
transform.position += Vector3.left * Speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.Space))
{
transform.position += Vector3.up * Jump;
System.Threading.Thread.Sleep(30);
}
if (Input.GetKey(KeyCode.W))
{
transform.position += Vector3.forward * Speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.S))
{
transform.position += Vector3.back * Speed * Time.deltaTime
}
}
}
Pomocy! Jakn podłączam moje skrypty do postaci to pisze mi "Please fix compile errors before creating new script components."! i mam jakiś błąd - Assertion failed on expression: 'hashes.find(importerSelection.importerType) != hashes.end()' .